Tuesday, April 30, 2019

Legend of Queen Opala: Origin - Week 18 / 2019

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Hi diddeli-ho, playerinos!

Let's kick things off by saying the next summon animation has been added to the game, and the boss battle with Paellicia is being set up to unlock said animation...I'll post a preview frame next week! I'm also in the process of updating the dice selection screen when playing for trading cards, money etc. as the old version didn't had room for 18 more dice sets I added to the customization, an increase from previously 6 to a dim dum drum, kongo bongo sum of 24 in total!

But other than that, not much else progress has been made besides finishing coloring a few more trading cards to make that 10-cards-per-character goal get a little bit closer.

And with that, yup...next week we'll have another update!

15 comments:

  1. Replies
    1. SweGabe is still working on it before the start of summer. Have some patience, my friend.

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    2. Monday, June 9, 2014 "So now I can also officially announced the production of Legend of Queen Opala: Origin, woot!"

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    3. That's quite disappointing, it's been almost 5 years now

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    4. Btw the game is pretty good, and don't you dare to not increase the "social" mechanics, I just love it

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    5. I know it's taking long, but to expect Origin to take as long to make as LoQOII is unrealistic since Origin have so much more content.

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    6. I understand these questions are really annoying, but can you give an answer with a reasonable degree of certainty as to whether or not you'll be done this year? I don't really mind either way, I'm just curious.

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    7. I'm aiming to have episode 3 done before summer is over, but episode, aka the full game, is still a year or two away. :3

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  2. i know you put in allot of work into the vocies. but is there a way to turn then off. when im playing and they pop up they just annoys me. the voices doesnt stay long enough to get used to it not that there bad mind you it just not some thing in wont when im playing, so is there a way?

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    Replies
    1. In game press F1 and uncheck Play BGM and ME or Play BGS and SE not sure which.

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    2. Voice acting is tied to SE. :3

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  3. You know what all trading cards have, Ultra rares cards with a certain something extra to them so here's an idea what that certain something would be. You know those posted notes animations in which you flicker really fast through them to make a "manual animation", well you can do that in game to in fact the CG scene gallery can already do that, kinda the scenes there are to disjointed but if you make like 3 frames of let's say Masquerade taking another ride you can make a pretty cool little "manual animation" all the player has to do is press the arrow key to flicker through them! And in lore you can make an introduction to them of someone saying " o hey look these trading cards are special if you shake theme the image moves"

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    Replies
    1. I do have something planned for each character set you complete, but it's too early to tell... ;3

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    2. Oh well then you'll have me standing at attention!

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