Tuesday, March 31, 2026

Legend of Queen Opala: Origin - Week 13 / 2026

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The next beta will be out tomorrow!

I can't promise everything will be flawless, but this is the first instance in a very long while I feel like the release isn't rushed and I have to cut corners to be done on time.
Five new locations will be available, several optional cutscenes and one new side-quest.
Castle Victorum will also be open for exploration, but enemy encounters and story progression is disabled since it would be an awkward spot to leave you hanging without the story arc being finished.

There are a lot of fixes and improvements of various sizes too, although the most obvious one you will notice right away is how the ocean is now rendered compared to the previous beta...and Velvstedt having a teleportation crystal, of course!
Oh, and let's not forget the whole "Concubine Maker" thing!

Enjoy what tomorrow brings and I'll see you next week!

40 comments:

  1. If this is a stupid April Fool's joke, I will be so upset at you, Gabe. >:C

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    1. Lol, darn, I didn't even noticed what day tomorrow would be. xD

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    2. 🙂🙂🙂

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  2. I'm going insane, just downloaded the new versions and I can't continue anywhere. Is it me that's stupid or some thing's off? Also, little bug, withdrawing troops after the update makes the screen go black, pause still works but the rest locks up

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    1. I couldn't replicate the bug by doing the same thing.
      From where did you interact with the exploration map?
      What were the troops doing before withdrawing them?
      Is your game modded in any way? Not judging or anything, just need to know all the details to help me possibly find what is wrong!

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  3. The first ladder in the cave in Skalkhalm has an invisible wall.

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    1. Thanks for bringing this to my attention, it's been fixed on my end!

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  4. Hi Gabe, I have a question. Will there be anything in the game similar to the Gnoll Bar from Legend Opala 2?

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    1. From my perspective, that was 10 years ago so I don't even remember that location had anything special about it...what was it? xD

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    2. That's right, excuse me for not being specific, I'm referring to the possibility of the girls from Warrengard Castle having consensual sex with monsters and animals, some kind of minigame where they can increase their sexual stats.

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    3. There is technically something along that, but narrowed down to four specific characters since including every character would be too much of a selection pool. (And work!)

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  5. Hi Gabe, big fan. There is a bug when you try to enter castle Victorum from the sewers. Also I couldnt find Mhu'Tiki in the chambers, do you need to do something specific to unlock it?

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    1. Mhu'Tiki won't show up during the random event where she is already at the pool outside, leaving/coming back or simply sleeping randomizes Castle Warrengard events.

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  6. Hi Gabe, i have a problem where after i finish an expedition when i go out the map or menu for expedition its just black, i can open up menu but i cant see anything like the world and the character, any help?

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    1. I couldn't replicate the bug by doing the same thing.
      From which location did you interact with the exploration map?
      Is your game modded in any way? Not judging or anything, just need to know all the details to help me possibly find what is wrong!

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    2. It was at the camp at Castle Warrengard, i did not mod anything, everything is new from the download, Thx

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    3. Thanks, that'll narrow it down!

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  7. Bugs 3.32 B
    After recruiting princess Zinnia and the one in brighstone, I went to Odidania to get mission from the one in cinema. Went to Colussia and got the premium ticket for her.
    I didnt go back to her, instead I went to Kahr to get Sultana Azalea, she didnt show the icon of mission on her, when the others did.
    https://prnt.sc/OVt0HedJd3aP

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    1. I'll look into it! Also, that was superb description!
      It's always very helpful when I get in-depth details. ^^

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    2. https://prnt.sc/_kn7lXXiXuKI tile bug, you can go bypass the cliff by going in that direction to the tree.

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    3. Forgot to say, it is in every lake, in the big island in the middle with 3 frost wasps and 2 entrances

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    4. Good catch, I'll correct it!
      I've also fixed the previous issue you brought up.
      It was incorrectly sharing the same condition flag as talking to the courtesan in Brightstone, but its only a visual glitch.

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    5. Thanks. I'll bring more when I catch them.

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    6. This time I ask for some help, In the past I ended the "main history" in the duchess mansion, where she ends in prison, what I should do/go next if I want to go to those new locations in the ocean? I understand I need a ship but thats it.

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    7. If you did everything before, Bal'Rana should be waiting for you at the lighthouse north of Odidania.

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    8. Thanks, I am now there and indeed the next part triggered, I recommend making Illumi telling you that, because after so much time passed I didnt remember where to go, and when I asked to Illumi she said that she doesn't know xd.

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    9. Ok 2 bugs
      First, when you go to the section where it has Velvstedt, and enter in the black mountain that you added a wagon that you cannot use with a "tower?" with black roof, the movement of the character goes slow and doesnt disappear even if you enter in other maps like Velvstedt, the movement doesnt return to the prior stage(fast in my case) I had to open a ruby chest so I could run again.
      2 In the quest "Riddled of Steel" I did this:
      -Talked to the old man, and took the quest, go back to Velvesdt .
      -With crystal travel to castle Warrengard and talked to Behelda.
      -Back to Velvesdt.
      -Entered in that zone that I explained in bug 1 with the wagon and my speed bugged.
      -Went to Magna Gerulus.
      -Entered in a island near the hermit with the quest.
      -The island I am talking about have a ship wrecked witha ruby chest inside that you need to open with two ruby coins.
      -Opened the chest.
      -Get back to the hermit to complete "Riddled of Steel"
      -As soon I entered the island the game shutdown.

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    10. If the 2 bug cannot be recreated here is some insight, I had experience1 hour ago some visual bugs while I changed between fullscreen with Alt+enter and window mode. This visual bug what does is it makes a screenshoot from a position that you were before in a random position for example:
      -I went to Skalhalm (tried to recreate a bug with a missing .dll)
      -Since I couldnt recreate the bug I tried mixing with fullscreen and window mode.
      -This made some type of flashing screenshoots in skalhalm with the character.The flashing lasted 3 seconds and things went back to normal.
      -I decided to no insist and instead I went to other places to continue with the game.
      -In my case my next place was Odidania, through crystal warp.
      -When I entered Odidania A screenshoot of a random place with my character in Skalhalm appeared, then things worked again I could move freely in Odidania.
      - I decided to go to Outlook Hotel since my next place was farming in Astral forge.
      -The visual bug appeared again.But this time the screenshoot was from Odidania and a random place between Odidania and my character.
      -In Astral Forge, the same visual bug.
      -Then moving between cities the bug disappared.
      -Then all what I said in the other post with the 2 bugs were triggered

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    11. With the forge I meant Azastral Forge my bad.

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    12. That visual bug is the weirdest thing I've heard so far, and it doesn't sound like something I could ever fix. D:

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    13. I also wonder if you did someting that messed up your game...
      Ruby Chests has no coding/trigger that affect player movement, but entering and leaving the worldmap does reset sprinting and default player to normal speed.
      So in your case...it was reversed!

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    14. By the way the speed bug that I talked about near Velvedst also it happens when you are in the sea and enter in Magna Gerulus, and it is spread in the nnext maps you interact

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    15. I didnt use any cheats but the save is old maybe from 3.15 or so, maybe it accumulated some glitchs or bugs that shouldnt happen.

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    16. Try to download a fresh download, make sure it's extracted to a new folder and then move your save files to that location.
      It is a known issue replacing old files with new ones, or having the latest version of the game be placed in the same folder as the old one can cause strange errors.

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    17. Oh I never rewrite the same folder in fact my way is this:
      -I download new version.
      -Extract it on a new folder plus the number version, for example LOQO 3.32b
      -I copy the only save I have from the old LOQO version into the new one.
      -Also I copy a guide that I have for future uses.
      -When I initiate the game it makes a file named Reward.LoQO
      Thats why I do between versions

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    18. and of course I delete the old version of LOQO, because I have no use for it.

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  8. By the way after it crashed the game, I restarted the game and did again the Riddled of Steel and everything went well, the only thing that still persists it is the "speed" bug.

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