Tuesday, May 11, 2021

Legend of Queen Opala: Origin - Week 19 / 2021

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It'll be quite a short one this time, yet sweet!

Let me get started right away by saying a little over 2/3 of Gabrielle's scene was done this week, it's one of the more engaging ones too with only the scene with Naz'Raala having around the same amount of choices being given to the player.
I also finished a cutscene taking place a bit later in the game, when you arrive at Tseneria Isle, so it may not be in the right sequence but it is one that will be used later on nevertheless.

And...that's literally it, although hopefully the Gabrielle progress update will make it worthwhile!

Tuesday, May 4, 2021

Legend of Queen Opala: Origin - Week 18 / 2021

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Tuesday update ƜBERLOAD!!

Yush, I'm taking a moment of self-reflection to pat my own back on a job well done!
While I'm still stuck on Gabrielle's scene (pressure does that to your nerves and I'm only human), there is a ton of other stuff I've managed to accomplish this week, so let's get right into it!
Locations that previously was locked off due to story-related progression can now be visited again with one of the new Scholar Quiz rewards, this mean you'll be able to finish side-quests, collect illustrations, purchase shops, find undiscovered search spots, trigger CG Scenes etc. you might've missed before.

One of these "past" locations also has new content that'll lead into a third Bad Ending I've added.
It is actually a scene I originally planned to include and had commissioned from the CG artists all the way back from 2013, which makes it one of the earliest scenes, so that goes to show how far ahead I plan for some things.

And to round up this day, I've also added an alternative way for "Lost Illustrations" to appear.
While they were mostly found in towns and indoor locations, the new collectable which work just the same is called "Hidden Stash" and will instead show up in caves.

Thus, I hope today's update will bring a little extra joy in your life!

Tuesday, April 27, 2021

Legend of Queen Opala: Origin - Emoticon 30

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Praise the ghost bitties!

It's been quite a while since we saw one of these, but here is the next emoticon with Amaya in her default expression, the third Ultima who you'll first encounter in the Drowning Castle during Gabrielle's personal side-quest.
The location itself will become permanently visitable later on once you unlock your own ship, and it will likely be during this time you can take on the ghostly lady and add her to your summoning line-up.

As for the weekly update of what has been going on at my end, I've managed to work a little on Gabrielle's scene, although less than I would've hoped.
On the flip-side, the Traveling Scholar with his unique rewards has been added to three more towns and the CG Gallery has been updated with 10+ scenes that were previously available in the Hall of Memories but missing in the Art Gallery.

And that's about it for today, until next time!

Tuesday, April 20, 2021

Legend of Queen Opala: Origin - Week 16 / 2021

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A later Tuesday update...? How nostalgic!

This week is going to sound a bit like a repeat of the last one, as I've been tinkering away on Tseneria Isle and spent a lot of time optimizing the Art Gallery.
I mentioned during the previous update that I hade tweaked the gallery to load pages twice as fast, but I've also made illustrations load/close and open up three times faster to supplement the overall experience, while the two illustrations shown on the main pages of the Art Gallery has also been changed with the featured pieces being switched as you progress further throughout the story.

The Encyclopedia has also seen this update to the illustration you're greeted with when opening it up, with the displayed visual now reflecting your character's heroic/renegade stance and changing accordingly.

I'm hoping to have some more Gabrielle related news next week, but until then, I'll see ya!

Tuesday, April 13, 2021

Legend of Queen Opala: Origin - Week 15 / 2021

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Time to knock another one into the butt!

With all the currently finished animations now added to the game, it turned out to be eight of them.
Although, I believe only Beatrix's can be obtained, so I'll be working with Sparrow to make more trading cards and finish off a few more characters in the upcoming weeks.
Along with making a few more Tseneria Isle maps, the majority of my time since last Tuesday has been on optimizing the entire Art Gallery, something I pointed out a while back I wanted to do.
This has made every page in it open/close twice as fast (or more) and will surely be an appreciated update for those who spend a lot of time in it.

And I think that's pretty much it for this week, short and...uhh, yeah!
So I'll be back again next Tuesday with another update as always!

Tuesday, April 6, 2021

Legend of Queen Opala: Origin - Week 14 / 2021

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'Tis the egg season! Be sure to thank Laquadia for all of her hard work!

Let's begin with quickly getting out of the way I've been hammering away a little bit more on Gabrielle's reward and designed more maps for Tseneria Isle, but the main bullet point this week is the introduction of unlockable animations I brought up some time back.

Done by the same artist who created all the original battleposes, Kristallia tutorials and summoning animations, these ones are gained by collecting all ten trading cards with each individual character, which in turn unlocks the animation for that female.
So far around seven characters already has their reward finished, but the end goal is to give every female with a trading card set entry within the gallery their own animation.
Even if you've already collected all ten cards earlier, they'll still be unlocked for you.

Thus, I'm sneaking off to see you again next Tuesday!

Tuesday, March 30, 2021

Legend of Queen Opala: Origin - Week 13 / 2021

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Aaaaaand one beta release later...!

Despite playtesting things myself and polishing up on the available content, it'd seem like a couple of minor bugs managed to slip through anyway, but those have already been fixed on my end.
The rest of my time over the last week has been spent on creating maps based around Tseneria Isle, the next location within the main storyline as the protagonist and company are heading off for the Mermaid Triangle.

That's pretty much it for today, as beta release weeks tend to involve less update content.
So with that, I'll be back again per usual next Tuesday!