Tuesday, May 25, 2021

Legend of Queen Opala: Origin - Week 21 / 2021

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Time for another one of these!

I would assume the most important announcement people are hoping to hear about today would be whenever the new beta is going to be out, and with that, I'll be aiming for this Saturday!
The one thing I'm not sure I'll be able to make in time is implementing one of the three new Scholar Quiz rewards, the specifics of this one hasn't been announced before, so the impact of that should be minor as I realized when I began working on it that it'll likely take longer to finish than I thought.

But the Art Gallery is optimized to run faster, the Encyclopedia no longer list useless 0/0 stuff, Windy Canyon and Fellhorn Ruins are slightly expanded, you got the Gabrielle reward scene to look forward to and there is a third Bad End to trigger.
Oh, and I've also added a few trading cards so more animations are available for unlocking by completing each character's individual set.

That'll have to be all for this week, see you again next Tuesday after the release of the latest beta!

Tuesday, May 18, 2021

Legend of Queen Opala: Origin - Week 20 / 2021

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Strap yourself in for some exciting news!

Gabrielle's CG Scene is done, boom! Gabrielle has been added to the tent mechanic, boom!
And with that, is there really anything else I can say to top what I already just mentioned?
Okay, how about this...new beta will be released towards the end of this month, boom!

With those boomers out of the way, I've also been working on implementing the new Scholar Quiz rewards I added a couple of weeks back as some of them are larger in scope compared to others.
I'm currently in the process of overhauling the Encyclopedia too, so location statistics are more relevant and only list what you can get in any given area, rather than having the useless 0/0 stuff.
Some locations also underwent minor tweaks, most noticeably Windy Canyon.

Although, I should probably give a heads-up to beastman players.
The Gabrielle CG Scene included does unfortuntely only have one edition/style done, and that's a human one, which could end up changing between right now and by the time the beta is released.
There is also the new Bad Ending, and that one has all five editions/styles in it.

So with that, I'll see you guys again next week as always!

Tuesday, May 11, 2021

Legend of Queen Opala: Origin - Week 19 / 2021

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It'll be quite a short one this time, yet sweet!

Let me get started right away by saying a little over 2/3 of Gabrielle's scene was done this week, it's one of the more engaging ones too with only the scene with Naz'Raala having around the same amount of choices being given to the player.
I also finished a cutscene taking place a bit later in the game, when you arrive at Tseneria Isle, so it may not be in the right sequence but it is one that will be used later on nevertheless.

And...that's literally it, although hopefully the Gabrielle progress update will make it worthwhile!

Tuesday, May 4, 2021

Legend of Queen Opala: Origin - Week 18 / 2021

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Tuesday update ÜBERLOAD!!

Yush, I'm taking a moment of self-reflection to pat my own back on a job well done!
While I'm still stuck on Gabrielle's scene (pressure does that to your nerves and I'm only human), there is a ton of other stuff I've managed to accomplish this week, so let's get right into it!
Locations that previously was locked off due to story-related progression can now be visited again with one of the new Scholar Quiz rewards, this mean you'll be able to finish side-quests, collect illustrations, purchase shops, find undiscovered search spots, trigger CG Scenes etc. you might've missed before.

One of these "past" locations also has new content that'll lead into a third Bad Ending I've added.
It is actually a scene I originally planned to include and had commissioned from the CG artists all the way back from 2013, which makes it one of the earliest scenes, so that goes to show how far ahead I plan for some things.

And to round up this day, I've also added an alternative way for "Lost Illustrations" to appear.
While they were mostly found in towns and indoor locations, the new collectable which work just the same is called "Hidden Stash" and will instead show up in caves.

Thus, I hope today's update will bring a little extra joy in your life!