Tuesday, November 29, 2022

Legend of Queen Opala: Origin - Week 48 / 2022

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There was a HOLE here. It's gone now.

Starting off with the bad news, I wasn't able to get the beta ready despite putting in some extra hours these past couple of days due to some things taking longer to finish than expected.
I feared this could've been the case which is why I didn't guarantee a new release for this month, instead the wait will be just slightly longer as I'll be having it done in time for christmas and launch it before December the 20th.

So what I did managed to get done along this week was all the graphical "layers" for each map, they're all properly linked together with past and new areas, the encylopedia has been updated and the new monsters you can encounter has been added to the journal.

With that, I'm taking a breather before heading back to work!

Tuesday, November 22, 2022

Legend of Queen Opala: Origin - Week 47 / 2022

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I swear, wasn't it just Tuesday...!?

The third, being the final, planned location in the tiny new mountain region is almost done as well and is currently going by the name Unearthed Temple.
It'll be somewhat similar to the one found in Kahr, it's an idea I've had ever since I made the first temple that there would be a handful of them found in the world with various layouts and gimmicks so you kinda know what to expect, but at the same time never know what you'll experience!
The first temple was a maze, while this one is going to be more like a crypt.

I'm still unsure if I'll be able to have the new beta ready for this month, if I do, I'll probably release and announce it at the same time during the next update.

Peace out, y'all!

Tuesday, November 15, 2022

Legend of Queen Opala: Origin - Week 46 / 2022

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'Tis the 46th Tuesday of the year.

I believe the final names for the two new locations has been settled with Twisting Chasm ending up renamed Slithering Chasm and Lizardman Colony now called Bergville, both areas having their maps finished and is explorable within their own little unique region.
I've also updated the worldmap with how one specific tile of the mountain set has been irking me for a long time, if you look at the mountains as a grid, the part that links west and south grids by the very corner always looked wrong to me so I hade that corrected.

I may release a new beta at the end of this month with these areas available, althought the sidequest taking you through them might not be finished in time and needs to be locked away for that release without impacting the exploration aspect.

That's it for today, see you again next week!

Tuesday, November 8, 2022

Legend of Queen Opala: Origin - Week 45 / 2022

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Chuggin' along!

The Lizardman Colony has been the main focus of my work for this week too.
A few more maps have been completed but the real time sinker this time was creating a whole plethora of additional assets to be used for the location, perhaps in other places too, and only when I was done did I realized how much I had made, over 700+ individual animation frames.
One very specific room will be showcasing a little over 30 animation frames across 10+ sets.
So it'll only be a small sample of what I've readily made available for myself.

Some new backgrounds has been added as well, such as a unique one at the Tiki Tribe Temple for Gin's battle and another for Zweibelle's testing grounds I believe I remade with a fresh coat of paint, without mentioning it before the previous beta. (The location where you saved Lady Farah)

Thus, that'll round up today's update and I'll be back next Tuesday!

Tuesday, November 1, 2022

Legend of Queen Opala: Origin - Week 44 / 2022

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Happy Halloween, everyone!

This will be another short one as the amount of work I've done doesn't translate very well to a meaty post, but all the maps for "Twisting Chasm" has been completed and ended up about the same size as Grassland Road location for reference, only the interractive elements remains to be added, such as treasure chests, enemies, etc.
I've also nearly finished the main map for the next area, an old gnome quarry now inhabited by monsters and currently going under the pretty straight-forward name of "Lizardman Colony".

I hope you're all having a good spooky season, see you next week!