Tuesday, December 31, 2024

Legend of Queen Opala: Origin - Week 53 / 2024

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Happy New Year, everyone!

A little progress on the main story was made last week, but as of Saturday night, I got hit hard with the flu or one of covid variations and has been completely incapacitated ever since.
Sunday was by far the worst, so I hope I've overcome the worst and is recovering.

Not the best way to end the year, but I wish you have a good one tonight instead!

Tuesday, December 24, 2024

Legend of Queen Opala: Origin - Week 52 / 2024

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Merry Christmas, everyone!

Progress on the banquet arch at Duchess Mansion has been progressing smoothly with additional, smaller cutscenes and one more CG Scene which is probably considered the main event.
Since it's only been story progression for the past week and I don't want to spoil too much, that means this tiny update is sadly all I can report on for today.

But I hope you'll enjoy the holidays, and I'll see you again on the very last day of this year!

Tuesday, December 17, 2024

Legend of Queen Opala: Origin - Week 51 / 2024

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Only one more week before a fat, jolly fellow with a huge sack comes in your chimney!

I actually haven't touched anything regarding the ambush since the writing was finished, this is because rather than begin fiddling around with the emoticons and movements in the cutscene, I jumped straight into the Duchess Mansion arch and has made some decent progress.
Such as a string of smaller cutscenes and even a mini CG scene has all been finished, although that is not even the main CG scene event for the location, but a fun bonus I decided to include.

I think that wraps up today's update, so see you next week!

Tuesday, December 10, 2024

Legend of Queen Opala: Origin - Week 50 / 2024

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To think it's only a few more weeks before this year is already over...
Hopefully we can end on a good note, or at the very least with a (gang)bang!

To contrast the last update, this week I don't have much to say, and that's a good thing because I've been focusing entirely on the main story with the next sequence taking place during the ambush at the Valley Checkpoint, which is already finished from a writing standpoint.
What remains is structuring the cutscene, adding the proper emoticons and such.
Then it's off to Duchess Mansion!

So with that, I'll see you next Tuesday!

Tuesday, December 3, 2024

Legend of Queen Opala: Origin - Week 49 / 2024

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One beta release later!
And somehow I managed to finish the cinema completely with the full-screen viewing.
As always, most of the time before the launch was polishing up a few loose ends and the time after was spent on fixing a couple of bugs.

But I also have something important to announce this week.
Something I've been both dreading and looking forward to at the same time, because it means I no longer have to keep it a secret, taking all the blame and being stressed out about it.
The International Edition artist, aka SethxZoe has been fired from the project due to being extremely unprofessional and disrespectful to both the project and you as fans.
And you'll quickly see why when I state a few facts.
Last time he finished something, anything, for the game, was back in January this year.
Last time he answered to one of my messages was August the 8th, and it's not from lack of trying to reach out to him, as I've sent eight unanswered messages since October.
This isn't the first time, or even the second, he has gone for very long periods of time without answering, which obviously isn't acceptable when you're working with or for someone online.
Nevertheless, a suitable replacement has already been found, although it's going to be expensive and take time to have another artist come in and redo everything SethxZoe was supposed to do.
What this mean is the International Edition CG's will probably be locked when the full game launches, and be patched in later for a "Golden Edition" when the new artist is done.

But hey, you can't have growth without some rain, right?
Next week will be more upbeat, I promise!