Tuesday, September 16, 2025

Legend of Queen Opala: Origin - Week 37 / 2025

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Okay, I might've gotten a bit ahead of myself when mentioning a new beta this month.
While it still could happen, I forgot I don't actually have control over everything that goes on.
The location I've been working on over the past two weeks will probably be done in time, but the same can't be said about the planned enemy you'll encounter there since I still need the battlepose/sprite and it feels a bit off releasing a new hostile area with no enemy threat.
We'll see how it all plays out, it's possible I can make some placeholder sprite.

The location also blew up in scope and became much more than "just another temple".
I won't give away too much more information though to avoid spoiling the surprise!

I'll be back next Tuesday with another update!

Tuesday, September 9, 2025

Legend of Queen Opala: Origin - Week 36 / 2025

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Another notch on the roadmap to anything!

I heard reports that picking some unlocked outfits forced you out of the selection screen.
So I took a closer look, did indeed found the problem and fixed it right up. (Just letting you know!)

Besides that, I've mostly been working on another location I intend to add between Everice Lake and Outlook Hotel, which needed a bunch of new assets for both the indoor and outdoor maps.
It's a temple, since there will be at least three of them in the world. (Not counting the one in Kahr)
This one will also have a strong connection with Fire God Azastral, which has been sorely missing from the overall look of the Frozen Continent since everything else so far has been very...cold!
If I don't run into complications, there might even be yet another beta coming out this month!

But that's all I got for now, see you next Tuesday!

Tuesday, September 2, 2025

Legend of Queen Opala: Origin - Week 35 / 2025

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Obligatory "did a little of this and that" post-beta comment.

And yes, most of the time spent leading up to the latest beta release over the weekend was tweaking, adding/changing content and doing some quality control.
Even then, a thing or two slipped through the cracks, probably most noticeably a ropeladder you can't interract with in Everice Lake - but be assured that has already been fixed on my end!
The only thing in the area ahead you can't reach is a treasure chest with some non-unique loot.

Apart from that, I've also added Darkthorn Keep as a place you can visit in the past.
This is something I've been meaning to do for a very long time, since there are parts of the prison you can no longer access after a certain point in the story that would make the location uncompletable and a trading card permanently missable...which is now no longer the case!
Although, you'll still need to finish a certain sidequest or have finished the Duchess Mansion Arc in order to fully gain access to Darkthorn Keep in the past.

That's about it, see you again next week with another update!

Tuesday, August 26, 2025

Legend of Queen Opala: Origin - Week 34 / 2025

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Alright, next beta will be out this weekend!

Most of this week and the coming days leading up to the launch will be all tweaking.
So instead, I'll list some of the content that'll be included with the beta.

Two new locations will be available on the Frozen Continent, one will include a couple of new monsters while the other will feature a sidequest involving a cameo character from LoQOII.
Adult shops have been introduced to several towns, these being Colussia, Kahr and Odidania, allowing you to purchase four additional outfits for various characters. (As of right now)
You'll also be able to buy motion pictures (animations) from these places later on, but I don't think I have time to fully implement a functional cinema at Castle Warrengard before the weekend.

With that, I hope you'll enjoy the next version when it hits!

Tuesday, August 19, 2025

Legend of Queen Opala: Origin - Week 33 / 2025

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For funsies, I took notes on when I began one of my sessions today.
Adding one new costume for four different characters took 3 straight hours of work.
Just a little behind-the-scenes of how even the smallest thing take some time.

Anyhoo, clearly that was some of the stuff I did today so far, but otherwise this past week I've done a lot of micromanaging with coding and assets to set things up for the beta hitting later this month.
The sequence involving the cameo from LoQOII has been slightly tweaked with an secret ending being included to the side-quest, which you might have an idea of how to pull off if you remember the encounters with him/her in the previous game and a certain...rivalry.

More treasure maps is also on the cards, so the "Map Folder" in the journal has been modified to allow the other two pages including the numbers 11-30 to be accessed.

And that's about it for today, see you next week!

Tuesday, August 12, 2025

Legend of Queen Opala: Origin - Week 32 / 2025

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I've been a bit all over the place this week, so you'll have to excuse me if I forget something.

But I do know I updated the Encyclopedia to include the latest locations and monsters, along with adding proper profiles for the Eminent Quartet in the journal and updating Tseneria Isle with new assets to make the flora more varied. (Two trees is double the content of just one, you know!)

Another thing I did was tweaking all forms of narrower "bridges" you pass horizontally, as I felt the vast majority of them was aligned by default to make it look like you barely walked across them.
Oh, and some color adjustments to the two checkpoints with Beldorian buildings in them to make those small towers not stand out as much from the rest of the scenery.

That's another Tuesday marked off the chart, but there is one next week too!

Tuesday, August 5, 2025

Legend of Queen Opala: Origin - Week 31 / 2025

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I think the worst has past, everyone still with us, we survived another summer!

Deciding to expand upon the cameo and making it more than just one or two lines of dialogue,
I turned it into a sidequest where you'll get to unlock the character as a photoshoot candidate.
I've also playtested the two new areas and fixed some issues I found, along with adding monsters to Everice Lake and doing some minor improvements.

Unless something unexpected happens, it's safe to say the next beta will be out this month!

And that'll be it for today, see you next week!