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That whole thing about the game remembering your party setup...?
Oh yeah, that's good to go if you thought otherwise! I still need to go over all the key points in the story where the party split up and implement the required triggers, but everything else is done.
And as I worked on the higher resolutions for the Tavern Wench Challenge mini-game, it clicked...
Behold the perversion, I turned it into an actual mini-game, instead of just some short sequence!
While the basic mechanics are done and it's currently playable, there are a lot of tweaks to be done to give it more depth, such as increased challenge as it progress, crowd multiplier and perhaps a skill level for each available girl to make it easier the more they've performed.
This would mean the reward at the end of the game isn't random or based on fame, but rather how many glasses you can down, with their "refresh" rate being higher, the more people are attending.
It's a bit hard to explain it all, so it's probably best experienced yourself when the next beta is out, although I can't say if that'll be this month or in May.
Anyhoo, that'll be it for this Tuesday!
Sounds like a fun idea to have it as a mini game. It'll also give you an actual reason to use various girls (though why would you pick anyone other than Gabrielle or Beatrix? Still, though).
ReplyDeleteLooking forward to the next update!