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Like every other week when story content has been the main focus, this too will be a brief one!
The cutscene(s) I've been working on this month is done at last and only require some additional polish and playtesting before it's all wrapped up and the story moves onto the next location.
But that's as much as I can say without spoiling every step of the journey.
So we'll see where we are in the vagueness during the next Tuesday update!
At least it's progress. By the sound of things, we'll be getting a new beta soon, too.
ReplyDeleteLooking forward to that.