Tuesday, April 21, 2026

Legend of Queen Opala: Origin - Week 16 / 2026

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How about that, another Tuesday!

This was the final week I'll be spending on the animations since I feel I've done all I can for now, only the longer clips have voiced lines to avoid repetition during shorter loops, although they all have sound effects added to them and each film will have its own music playing in the background, instead of them all sharing the same one.

Other than that, I mostly did some work "behind-the-scenes" with the trading cards.
The only noticeable thing about that would probably be the Kythie Champion you were unable to challenge at the Eastern Lighthouse being replaced with a Mhu'Tiki Champion, which you can take on a finally complete her set.
Oh, and I also removed the "Bonus" section entirely from the Art Gallery and just made that tag into Cosplay Photos instead, since the bonus section itself only used to contain the photos, animations (which is pointless now with the cinema) and "special", that never had anything in it to begin with.

So onward until next week we go!

Tuesday, April 14, 2026

Legend of Queen Opala: Origin - Week 15 / 2026

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This week has been all about that cinema experience...

And by that, I of course mean the one you can build at Castle Warrengard!
A total of 22 movies are now added in total, along a quite lengthy "feature film".
It took three days to get that one done as it has well over 100 frames, nearly 2 minutes of runtime, all with added dialogue, sound effects, carefully selected frame pauses, etc.
It's the full-length version of Laquadia's...headbanging, yes.

I'm on the fence if I should add sound to all the movies, but that one was special.
There is another movie that have audio too, so we'll see!   

With that, I'll see you next Tuesday as always!

Tuesday, April 7, 2026

Legend of Queen Opala: Origin - Week 14 / 2026

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Almost forgot it was Tuesday again...been a busy week!

And no, it wasn't an April Fools' Joke, even if the beta was released on that day.
One could argue the joke was on me though, since I had to re-release it a few days later with some bug fixes, but also including the cinema mechanic for Castle Warrengard.
As tradition, I don't have much to yap about right after a new beta since all the time spent before, around, and sometimes a bit after, has been on fixing bugs.

But next week will always be there, and so will I!