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Praise the dodge-rolling sheep!
The "Feather of Awakening" mechanic is fully done at long last and modified to easily be able to include any upcoming Bad Ends or allow for already existing ones to have slight variations depending on where they are triggered, such as the one previously only available during the sneaking part at the Imperial Manor now being able to be triggered/unlocked by losing against any Beldorian Forces encountered.
I also allowed for the feather to be used when going up against legendary monsters, so the only time it won't work is against story-related bosses.
I've also been thinking about this a lot recently, and I've decided to replace the Boots of Rushing reward in Colussia with something else you'll automatically have if you've already done the quiz.
Instead, being able to toggle sprinting will be a default function you can now do from the beginning, and something you'll be able to do both indoor and outdoor.
This might sound simple, but be aware a lot of indoor cutscenes where made around the premise of the player not being able to sprint when starting them, so additional balancing will be needed.