Tuesday, September 29, 2015

Legend of Queen Opala: Origin - Emoticon 12

Tuesday F.A.P update!
(Family Agitative Porn...Yup, just made that up!)

Support me and production of the LoQO games at - Patreon

This past week I've been busy with adding more locations for the game, actually managed to add four new ones! We have one secret location, then Valley Checkpoint, Serenity Bridge and Uncle Dad's Ranch...all names are pending and not finalized. x3

I also have four CG scenes coming up and planned out, though I may only be able to finish one before next update.

And I mentioned last week that three more romanceable women would become available nearly the same time during the story, so here is one of them! Mhu'Tiki with her standard expression emoticon.
By default, she'll always wear her glasses and will sport a british accent to her VA.
While you can't change how she talks and acts, you will be able to convince her to remove the glasses if you for some reason don't like them.
If you don't remember or missed out on the information I shared about her in the past, she is a Neifu and from the same tribe as Ra'Tiki, but sold out her own kind because of her insatiable lust for mating - and she also have really big breasts, which is extremely rare for a Neifu.

But that'll be all for now, see you next week as always!

Tuesday, September 22, 2015

Legend of Queen Opala: Origin - Update

Tuesday update, c-c-c-combo!

Support me and production of the LoQO games at - Patreon

Well, we're entering a light news period for a while now as a lot of work I'll be doing these days involves creating new locations for the game as episode II will open up another 1/3 of the Beldorian worldmap.

It might surprise some people but each individual map actually takes a pretty long time to make.
Depending on size, it varies between 2-4 hours since you very rarely do everything perfect on your first try or is satisfied with the first take you make on a map.
But this is nothing new, it's been like that since the first LoQO game, so no worries! x3
So, since last week, I've changed all cavern locations to be compatible with the new lantern effect and I'm nearly done constructing the second part to the worldmap where most of episode II will take place.

I've also finished the interiors of the Imperial Manor where the High Lord Gathering will be held and introduce you to three more romanceable females...basically at the same time!

And with that, the update is over! See you next week!

Tuesday, September 15, 2015

Legend of Queen Opala: Origin - Update

It's Tuesday update time, right? ;D

Support me and production of the LoQO games at - Patreon

Resting time is over and I'm slowly getting back into the game!
Mostly tweaks and fixes for now, but also a few ideas I want to have implemented.
Like how location names appear when you first visit a new area will be changed so it'll only happens once, no matter how quickly you exit the initial map, but letting the text carry over between maps and will fade away on its own.

How caves are illuminated after you buy the lantern will also change for the better, and so will the character sprite as he'll even be holding up said lantern during those areas to make it all look and feel nicer!

But sadly that'll be all for now, a short week update. :)

Tuesday, September 8, 2015

Legend of Queen Opala: Origin - Update

Aaah, a calm Tuesday update...

Support me and production of the LoQO games at - Patreon

Since we're back at square one with episode II rolling into production, there isn't a whole lot to say!
I've been taking it "easy" this week after the release of the first episode, if you consider spending most of the days being bombarded with questions and answering them to be relaxing. ;)

You may also notice the poll voting is back!
But instead of weekly, it'll be done monthly - though I must say I'm fascinated it's mostly rather even between all options, almost like the game has such a variety of characters to appeal to everyone. ^^

So how about it, have you been enjoying Legend of Queen Opala: Origin - Episode I so far?