Tuesday, April 26, 2022

Legend of Queen Opala: Origin - Week 17 / 2022

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TUESDAY!!

I'm in the process of a few things, like changing sleeping pattern to something more healthy...
Oh, but there is stuff being worked on with the game too, naturally! Such as Opala currently being added to the tent mechanic and the Tavern Wench Challenge at Castle Warrengard getting some extra visual details for all characters/art styles to make the "Prison Wench" option stand out more.

And with that, I'll probably get some sleep now and see you guys again next week!

Tuesday, April 19, 2022

Legend of Queen Opala: Origin - Week 16 / 2022

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Slowly but surely, I'm heading back into work with more accomplished this week than the last.
(Not that it was hard since I set the bar at the very bottom, hurr hurr...)

A few bugs has been fixed, like one preventing the Orb of Restoration from being activated for some players, and missing CG illustrations for certain characters in different art styles for the photoshoot mechanic has been included as well.
I've also been fiddling around with the map setting up the mini-game mentioned in the last few updates, although nothing of satisfaction has come out of that yet.

So we'll see if next week bring better tiding, peace out!

Tuesday, April 12, 2022

Legend of Queen Opala: Origin - Week 15 / 2022

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In a stunning revelation that'll surprise no one who read last Tuesday's update, I regret to say I haven't been able to get any work done over this past week between my withdrawals and the stuttering, one-hour-at-the-time sleep pattern...Tobacco, or not to-be-co...

Anyway...

So the best I can do for now is add some filler to buy myself more time!
And I'll do just that by going into a little more detail of the mini-game presented last week.
For those unfamiliar with LoQOII, it's a mechanic that lets you train your collection of candidates to be better...uhh, at handling adult stuff, yes.
For those characters that can do it in private with the protagonist will benifit from those sessions too, with statistics between the two sharing the experience and contributing to the skills/rank.
The idea is to have gift giving being a way to "refuel" stamina as it'll drain for each individual character after every action and an exhausted participant won't be gaining any experience.
There will also be an item that'll add a form of EXP multiplier boost to skill raising so you won't have to repeat certain things too if you're just in it to max out everything.

Aaaand I think that'll be all for today, I'll see you again next week!

Tuesday, April 5, 2022

Legend of Queen Opala: Origin - Week 14 / 2022

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Another week, another Tuesday, another update!

Some real life stuff has come up that'll keep me somewhat distracted between 2-4 weeks.
It's nothing bad...although, not really anything good either, or maybe you could say it's bad for work in short term but good for my health in the long run?

Either way, when that isn't leeching on my time, I'm currently working on the last mini-game to be included, which is a returning one from LoQOII. (At least until the main story is done)
Below you can see a preview and probably tell right away which one it is!
While Elin is simply used as a placeholder and all the stats you see aren't final, with the listed Mascara Pack not even an item in-game, it will be a feature you can make most characters participate in...all for the greater good, of course!
It'll also be the natural evolution of what was on offer in LoQOII and hopefully be an improved version that'll tie together a few different mechanics.

Thus, onward to the next week we go!