Tuesday, December 29, 2020

Legend of Queen Opala: Origin - Week 53 / 2020

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'Tis time, I wish you all a Happy New Year!

With the holiday this past week, I haven't been able to get as much work done.
Although I have been tinkering away on a couple of new locations and managed to updated Gabrielle for any and all remaining unlockable outfits, which leaves only Ra'Tiki left.
I also updated "clothing poles" so the fabric displayed is better representing the character, but that only counts for a few characters since Farah, Ra'Tiki etc. already had a good match to begin with.

And I think that is really all I have to report for this weekly update.
Next time, it'll be 2021 and we can finally move past this...uhh, questionable year!

Tuesday, December 22, 2020

Legend of Queen Opala: Origin - Week 52 / 2020

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Merry Christmas and Happy Holidays, everyone!

With Kythie updated for any and all additional outfits, only Gabrielle and Ra'Tiki remains.
The haunted mansion is finished too and ready for cutscenes to be implemented, along with Bellfrost Woods now having new enemies dotted around the maps.

I've also updated how "Distress" works, this is the state the female characters fall into when their health get too low or if the protagonist have learned the command "Submit" to instantly order it.
Before it only made it impossible for the inflicted characters to evade any attacks, but I figured there should also be some benifit to the downside so it's more of a risk/reward kind of deal.
So how "Distress" will work from now on is that the state won't be displayed activately in the status field, since there is more than enough visual cues to indicate if they have it.
Instead of being unable to evade, "Distress" will now lower your defense and magical defense by 20% each while also granting you a 40% agility boost, which makes you more likely to dodge.
While changing outfits will still remove the "Distress" state like before, sleeping on other hand will no longer remove it, in exchange for you being able to repair costumes at outfitters for a small cost or buy usable "Sewing Kits" sold by a traveling seamstress who'll appear in every town.
I was hoping that would make more sense, and not restrict people from restoring HP/MP by sleeping who still want to keep characters in the "Distress" state.

And with that, I wish you a safe and jolly season! See you next week!

Tuesday, December 15, 2020

Legend of Queen Opala: Origin - Week 51 / 2020

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One more Tuesday away from Christmas and two more before the end of the year!

Mhu'Tiki is the latest character to have been updated so any and all additional outfits are ready to go whenever they become available, beyond that I have mostly been working on creating more assets to make up for a new map tileset I've put together for Gabrielle's heist I've mentioned earlier.
Initially I was thinking of having it being done in Duchess Lynevere's mansion, but as this would be a side-quest you can do at any time, that would likely pose some problems later in the story if you've progressed too far...which would easily be done if you are up-to-date on the gameplay!

Instead, it's going to be more of a loot run to a place Gabrielle overheard would be "easy pickings".
Taking place in a haunted mansion that'll also introduce another ultima enemy to tackle, a lot of the estate has been completed during this week and has a neat design I'm pretty proud of so far!
Obviously this will lead to the long awaited CG Scene between the protagonist and Gabrielle, although I still can't say for sure when I'll get around to start writing the scenario.

And that'll be all for today, folks!

Tuesday, December 8, 2020

Legend of Queen Opala: Origin - Week 50 / 2020

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Just a little more time before this awful year is finally donzo...!

On that subject, I have both good and bad news.
The bad news is the International Edition artist caught COVID-19 like so many of us have, but the good news is he's doing well now and is back to work with another finished CG Scene.

On my part, I'm on the tedious duty of updating every spot a party member can show up in so their selected outfit is always present, Farah was done since before but you can also add Bal'Rana/Beatrix to that list now, and I'm doing it in a way so I'll never have to go back again.
There has also been various small fixes and corrections made along the way.

With that, I'll see you guys again next week as always! Stay safe!

Tuesday, December 1, 2020

Legend of Queen Opala: Origin - Week 49 / 2020

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One beta later...!

Most people don't know how darn close it was I didn't make it, but working overtime every day since last Tuesday managed to push me over the finish line and release the latest beta on the day I promised last week...although, I did had to streamline the experience onboard the Magna Gerulus and lock away one of the longer cutscenes to not halt the progress.

So that is basically what I have been doing this week, polishing what I could and add side-content.
That included over 30 optional illustrations, which might not sound impressive at first, until you think about them having to be added to the world, updated into the art gallery, included within the encyclopedia and then double-checked to make sure everything about those parts are working.

And thus, more shit needs to be done! Be back next Tuesday, y'all!