Tuesday, October 22, 2019

Legend of Queen Opala: Origin - Week 43 / 2019

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Under normal circumstances, I probably would've passed on making an update today...
But Tuesday gotta be Tuesday, yo! And its only a weekly update if its done weekly, dammit!

It was a very smooth early ride with me finishing expanding the exterior of Duchess Mansion and being in the middle of adding a recently finished CG Scene in the International Edition style... Theeeen I caught the worst cold I ever recall having and been absolutely floored since then.
It was the worst over the weekend and I'm still sick at this very moment, but I do feel I've overcomed the worst and that it has turned around, so I fear I've got nothing else to report.

Still gonna have a few more sick days, but I should be able to get more done by next update!

Tuesday, October 15, 2019

Legend of Queen Opala: Origin - Week 42 / 2019

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Crickey, this week went 'effing fast!

Feels like I barely got anything done in that time...although, that isn't quite true since I've colored some more trading cards, updating the Art Gallery and finishing the sidequest "Snap: Paellicia".
I'm also currently in the process of expanding the Duchess Mansion map for the idea of having a "Snap: Lynevere" sidequest where you as a proud Crusader and hero of the Beldorian Empire take on the dangerous mission of crawling through the Duchess's bushes at night, in hopes of getting a compromising photo of Lynevere...no innuendo with that line...uhh...she shaves?

But I think that's about it of what I have to report for this week, and I may as well release another beta near the end of the month too, even if it'll just have two new sidequests more or less.

So I'll see you again next week, as always!

Tuesday, October 8, 2019

Legend of Queen Opala: Origin - Safe Cracking Preview

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Alrighty, have a screenshot preview of how safe cracking now looks!

The updated mechanic has already been fully implemented and a new safe added to Odidania so even those who already cracked all of them get to sample how it'll work from now on.
The audio cue you hear when a correct number is hit will likely make it a very easy mini-game, but maybe I'll have a more difficult variation come into play later in the game where that audio cue is removed and you'll have to rely on visual hints instead...we'll see!

I've also finished the sidequest called "League Invitation" and renamed it "Sharing is Caring" that will lead into another one called Snap: Paellicia, which was a previously unfinished sidequest that were very briefly available in a short-windowed beta before I remembered to remove it.
(If you already activated it before, it won't glitch or bug out anything)

Thus, this update is over and I'll see you again next Tuesday!

Tuesday, October 1, 2019

Legend of Queen Opala: Origin - Behelda

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And here she is, Behelda (the behemoth) who'll be setting up a forge in Castle Warrengard after the Blackgard Stronghold arc! She is Dream Weaver Helmir's granddaughter, a highly skilled and confident blacksmith who can take care of herself, running her own business with a Peepo helper she won during a visit to Festival Island. A running gag with her character will probably be a button of Behelda's shirt always blasting off like a bullet everytime she flexes her muscles.

In other news, the newest beta went up during last Sunday and the work I did before then was spent on further polishing the new content and make sure there wasn't any huge issues. I'm also completely redesigning safe cracking into a more engaging and fun mechanic than just looking for random spots in the area for the code, but rather have you turn the combination dial and listen for audio clues to get it unlocked. (With a visual aid upgrade becoming available later as well)

A preview for that will be available next week, while I for today bid you sayonara until Tuesday!

Tuesday, September 24, 2019

Legend of Queen Opala: Origin - Week 39 / 2019

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Getting used to these early updates, yet!?

Alright, I'll have the female blacksmith design ready for preview next week!
In the meantime, the work to finish episode 3 has continued with me going over several locations to add more treasure maps, optional illustrations, treasure chests and Dimensional Shards to turn them into areas you can finish and obtain the "Cleared Location" titles for, as some might've noticed certain areas like Tijia Woodlands was a rather empty before and/or unable to be cleared, despite feeling like you had done everything.

And while I said before that the previous beta was meant to be the last one until the release of episode 3, I think it'd be a bit awkward and dumb to withhold any additional beta on purpose just to keep the principle going...so, I'll release another beta this weekend instead!
It should be nearly the finished episode, with only some camp related dialogues missing and some alternative CG styles for the strip dice mini-game.

That'll do for this update, so see you again next week!

Tuesday, September 17, 2019

Legend of Queen Opala: Origin - Week 38 / 2019

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Even earlier Tuesday update, rub-a-dub-nub!

Expanding upon the Dream Weaver thing I mentioned last week, I decided to bring a bunch of threads together and make him a character you'll encounter in a new desert location called "Hermit's Retreat". It's not a secret location, so it'll automatically show up on your map and he'll give you a sidequest that properly rewards you with the Mirror of Memories (the one you use to access the Hall of Memories), along with his services as a Dream Weaver.
He's also going to be the grandfather of the female blacksmith you obtain for Castle Warrengard through the story after the Blackgard Stronghold arc, a character currently just being a generic, male NPC but should hopefully have the default battlepose ready and be more fleshed out by next week.

On the subject of the blacksmith, this will be a kind of a Suikoden and/or Skies of Arcadia deal for those of you who have played it, where you will be able to recruit certain unique store NPC's to have them move into your citadel and open up shop instead.
That mechanic will likely not make it into episode 3 I'm afraid, although its a feature on the way!

Update: I finally added a few more figurines in the webstore!

And with that, I'm out for today!

Tuesday, September 10, 2019

Legend of Queen Opala: Origin - Week 37 / 2019

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Early Tuesday update, nub-nub!

While all the remaining CG Scenes got their art style variations done for last Tuesday, this week I also made sure to finish the replayable memories and Art Gallery while updating everything to include the latest illustrations that are done for the International Edition.
Other fixes involves minor bugs corrected, worldmap overview finalized, making sure the proper outfit is always displayed for the protagonist during cutscenes and adding a few more details to the Imperial Castle after the siege.

The (in)famous Kythe CG Scene will also be removed and no longer serve as a roadblock to get her scene with the protagonist, instead, the change will mark the beginning of a solution to make even exploring mundane loot spots a part of unlocking new CG Scenes.
The "Dream Weaver", a form of blacksmith who can craft mystical keys that unlock new "memories" with different magical essences you can find in the world, letting you get additional CG Scenes that you decide yourself if they should be canon you didn't see with your own eyes, a vision of something that never came to pass, or something in-between.
Kythie's scene will be the first, but more are certainly planned with various characters.
(Although, no new scenes will be done in time before the release of episode 3)

And with that, we're done for week!