Tuesday, February 23, 2021

Legend of Queen Opala: Origin - Week 8 / 2021

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Time for another decent update!

While it might not make for much of an update, I got a lot of work done this week.
The Art Gallery is now fully updated and makes better use of space on each page like the CG Gallery while also reducing the amount of pages you'll have to scroll through.
I've also managed to finish three seperate cutscenes, from being aboard the Magna Gerulus to arriving at Luminessa, which should make the next story-related part being the Divine Palace with the introduction of Ice Queen Celestia and Fire King Azastral.

So the next beta will be definitely be out next month!
We'll see if I can get the Gabrielle section done before then, as I'm still unsure if I should focus on that side-story or more of the main plot first...heck, with a good run, maybe I'll be able to do both!

Thus, today is over and I'll be back again next Tuesday!

Tuesday, February 16, 2021

Legend of Queen Opala: Origin - Week 7 / 2021

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Early Tuesday update!

And we're back to our regular schedule of more easy-going news stream.
I've spent this week tweaking the graphics for Lewd Box opening, fiddling with some older locations, along with adding trading cards and additional illustrations to the more recent ones.
I also noticed I never added any clothing pieces for Kythie in the past, so I've added enough of those to at least let you get a new costume to unlock.

But the vast majority of the time has been on overhauling the galley, since the optional illustrations portion of it has been long overdue for one since I did the same with the CG Scene Gallery.
I'm about half-way done, and when I'm done it'll be reduced from 22 pages (I think it is right now) to 14 instead, making each page more packed and reduce the amount of scrolling needed.
I may also make other small improvement like speeding up the "loading" times.

Thus, today's update is already donzo and I'll be back again next week!

Tuesday, February 9, 2021

Legend of Queen Opala: Origin - Week 6 / 2021

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Bring the popcorn, today's update will be another good one!

I quite literally just started this post after finishing the photostudio mechanic.
Some aspects of how the camera works has been tweaked to feel a bit better to use and I've introduced two new items in the Rewards section of the Encyclopedia in relation to the camera.
The Leather Leash mechanic has also been added and can be used with the "slaves" you hook up to your throne/wall in your private quarter of Castle Warrengard, with the first time per character triggering a small cutscene while subsequential uses let you play it out again without dialogue.

On top of that, I've gone over interactables that had "hidden" options until you got the right item.
Now it'll instead list the hidden option as locked and tell you the specific unlock condition if you click them, such as teleportation from crystals describing the feature is gained by winning the Scholar Quiz in Port Ronod, hopefully this will be helpful to new players!

And with that, I'll be back again with another update next Tuesday!

Tuesday, February 2, 2021

Legend of Queen Opala: Origin - Week 5 / 2021

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Let's blow the information load!

After several weeks with a bit of lacklusting updates, let me amend it today.
The International Edition version of Beatrix and Elin has been added to the Strippin' o' Die mini-game, I've also added a small cutscene that introduces players to the photo studio mechanic if you've built and upgraded it in the Castle Warrengard courtyard.
A few characters will be available from the get-go like Farah and Mhu'Tiki, with others being unlocked from a variety of things such as progressing through the story, helping them out etc.
You will also be able to unlock backgrounds for use by "completing" world locations, all of this is retro-active so any finished locations or characters from the past will automatically be added.
The coding for it is nearly done, so you can view a preview of the character select layout below.
(Used from the scrapped version of Bal'Rana's shop that turned into the Hall of Memories)

Some of you may also have seen leaked, animated videos of Laquadia working a gloryhole or Beatrix getting frisky with her faithful Tharg floating around the web in the past few months.
These were early prototypes of experimenting with how animations could be played and interracted with, and on that subject, collecting all ten trading cards in a set with unlock an animation with that specific character, done by the same artist who did the summon/tutorial animations.
When these will be added is unsure at the moment, but it is a confirmed feature!

And with that, I hope this week's update has been more refreshing!