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Sorry 'bout the late post, but there is still Tuesday in some parts of the world!
This has been another productive week, I've spent a lot of time on Naz'Raala (Steel Demoness) and given her a cutscene related to her face reveal, which is triggered by beating her in Strippin' o' Die.
I'm also in the process of adding NPC's to the Frozen Continent, and added a new Bad End scene that'll play out if you pretty much lose to any monster in the world.
Speaking of which, I'm remaking the traditional way Game Over occur by letting you buy fairly expensive "Feather of Awakening" that'll restore all HP/SP and respawn you at the entrance of the map if you lose a battle against a non-boss enemy, but if you don't have one on you when everyone is knocked out, it'll still be a Game Over like normal.
I currently don't have plans for more Bad Ends except one other, but implementing this mechanic will make it far smoother to add additional ones in the future and/or tweak the current ones.
Finally, I'm looking into ways to make upgrading your castle easier.
Down below you can see a rough template of what I may end up adding, to let you access all upgrades from one location, rather than having to find all the workers around the citadel.
On that point, I also added a feature that'll let you do everything Black Dame offered in terms of resource management and recruiting, from the comfort of you private chamber!
And with that, I'll see you again next Tuesday!