Tuesday, March 26, 2024

Legend of Queen Opala: Origin - Week 13 / 2024

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As hinted at last Tuesday, this past week has been all about updating the Art Gallery.
And done so I have! It's been refreshed to cover all currently available CG Scenes with finished illustrations as of date, which ended up being 30+ entries across multiple art styles.

So with that being said, I'll see you next week for another update!

Tuesday, March 19, 2024

Legend of Queen Opala: Origin - Week 12 / 2024

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The update to Strippin' o' Die has been finished and I'm now currently in the process of updating the Art Gallery with all the missing scenes that wasn't available in there in various art styles but could be replayed in the Hall of Memories.

Among them being the International Edition version of Celestia's sequence, which is quite the juggernaut to handle when you take all the variations and protagonist versions into consideration.
Nevertheless, I should have the Art Gallery done by next week with all current illustrations!

That's about it for this Tuesday, see you again in the next one!

Tuesday, March 12, 2024

Legend of Queen Opala: Origin - Week 11 / 2024

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This week is all about a pretty big CG update.

And while doing that, I noticed a graphical bug with Strippin' o' Die that had never been reported.
To be fair, you can't even see it in some art styles, but it's very obvious in others, so I've been working on fixing that while updating some of the available characters in that mini-game and tweaking a few to not be covered up by the UI as much.

Some bugs have also been fixed such as the Sewing Kit not working on the latest party member, along with a making a bunch of thumbnail assets for an upcoming Art Gallery refresh to display several missing CG Scenes.

But that's all I got for today, so see you again next time!

Tuesday, March 5, 2024

Legend of Queen Opala: Origin - Week 10 / 2024

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And the latest beta was released without a hitch!

Following almost tradition at this point, there isn't much to report after the new version dropped as most of my time has been spent on fixing a few minor details and taking some time off.
Also had to do some RL stuff for my family that took me out of commission during the weekend, but I have been updating the game with missing CG since then, mostly Strippin' o' Die content.

Thus, that'll be the summary for today and I'll see you again next Tuesday!