Tuesday, June 30, 2020

Legend of Queen Opala: Origin - Week 27 / 2020

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Here we go again!

This has been a really fruitful week, and I'm not even referring to the "Royal Fruit Basket"!
All the cutscenes I wanted to cover for the next beta is now done and the only thing remaining is a CG Scene I haven't started on yet that takes place in this arc, so that'll probably be anything from a couple of days to a few weeks worth of work, depending on how smoothly it'll flow along.
I've also overhauled the worldmap, which should barely be noticeable if done correctly without mistakes, although you will experience an expanded overworld with no longer any visible edges and especially the desert area being slightly larger.

So the current estimate is the next beta release will be sometime in July!
And with that, we're aiming for next Tuesday yet again!

Tuesday, June 23, 2020

Legend of Queen Opala: Origin - Week 26 / 2020

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M'yes, I wonder... >)

Despite not having much to report this week again, it has been a very productive one!
The current arc has gotten several more, smaller cutscenes done to move the story along and shouldn't really need that much more before I can release a new beta.
The game has also been updated with more International Edition art, so every CG Scene except the two latest ones are now completed, excluding the mini-games that still need to be done.

Thus, I'll see you guys again next Tuesday!

Tuesday, June 16, 2020

Legend of Queen Opala: Origin - Week 25 / 2020

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The curse of weekly updates when you are working on content that takes time, such as cutscenes or maps, you don't get a lot of stuff to report! Dx

But progress has been made nevertheless in form of making additional assets and working on a series of smaller cutscenes that ties together the next part of the story with you heading after Laquadia to get some answers...and perhaps learning a secret or two in the process!
I've also done some bug fixing and improved the effectiveness of all offensive spells as magic users will now get INT boosts from equipped weapons, the better the gear, the higher the boost.

And with that, we'll be aiming for next week again as always!

Tuesday, June 9, 2020

Legend of Queen Opala: Origin - Week 24 / 2020

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Tuesday Lite Edition - Part 2!

This week I've exclusively worked on adding more maps to the game, with the underground section beneath Colussia being more or less finished at this point and only missing loot/enemies.
The rest of the work went to a region I can't specify without some major spoilers, but it's something that'll appear right around the corner storywise!

So with that tiny tidbit, we're aiming for next Tuesday again!

Tuesday, June 2, 2020

Legend of Queen Opala: Origin - Week 23 / 2020

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Hi-diddeli-ho surferenos!

It's another one of those Tuesday lite updates.
Behelda has been added as a Stippin' o' Die opponent and I'm currently at work on the underground sections beneath Colussia that'll be the set for the next story sequence where you'll finally run into a...uhh, somewhat "familiar" face you haven't seen since episode 1! This upcoming portion of the game will also explain the Dream Blight, which is a severely underplayed sub-plot I may have to add a few conversations about across the story to keep it relevant and not forgotten, since it's more or less only mentioned in the earlier parts of the game so far.

And that's about it for today, so I'll see you guys again next week as always!