Tuesday, January 11, 2022

Legend of Queen Opala: Origin - Week 2 / 2022

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The honeymoon is almost over!

I don't say this very often, but I have absolutely nothing to show for this week...
Indeed, I finally managed to distract myself to the point I could take a week off, although I know myself well enough to know I'm only going to get depressed if I don't accomplish anything.
I'll have something to report next Tuesday for sure, and sorry for the disappointing update!

So I'll see you guys again next week as always!

19 comments:

  1. dont worry about it. we all need a break every once in a while or we burn ourselves out.

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  2. Sorry if that question has already been answered, but can I still play the game on joiplay emulator? I have been playing on it during 2020, but now it keeps crashing

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  3. hello there you over ambitious workaholic
    i'm more surprised that after so many years for 3 games in a row you are still able to pour everyone's screen with constantly fresh inspirational juices
    at this point i can't imagine anyone being angry if you would choose to take a full month of break

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  4. I saw that Sparrow has some art with the title Swegabe with Rangiku Matsumoto. Have you ever thought about adding some character in reference to this beautiful woman?

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    1. She actually has a small cameo in the first game.

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  5. Does SethXZoe still make art? I've been trying to find social media for them and the last uploads I see on his twitter and Pixiv is from 2015. I hope they still are making art because they're easily the best

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    1. He is still very much working on this project. :)

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    2. great! I'm so excited to see more of their works! thanks for the updates!

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  6. Replies
    1. It took a team of 50+ people to make The Last Guardian, Duke Nukem Forever, Final Fantasy XV, Kingdom Hearts 3 etc. 10 years to make.
      And I am one single developer, so what's your point?

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    2. Well, my personal point is - you are pretty stubborn and passionate about your development, cause there are so much projects far less ambitious, that got dropped middle-air.

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  7. A problem any game dev will tell you is that without strict deadlines, there's ALWAYS more that you want to add to the game, or fix, or polish up, but sometimes it's necessary to set a clear goal and date to finalize a project. After all, you can always patch it up later!

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