Support production of the LoQO games at - Patreon
And/Or follow me on - X (aka Twitter)
While most will probably go unnoticed, a shit-ton of stuff has been done this week!
Literal light adjustments, several map tweaking, additional assets, all going hand in hand.
But if you want to take a few screenshots of the current build and compare it to the next beta when it comes out, then here are a few samples of what to look for!
Odidania - The harbor where the water meet the edge of the pier.
Colussia - The ledge along the small river running along the eastern district.
Port Ronod - The small bridges to the anchored ships.
Grassland Road - The large, wide open area.
The Ravaged Booty - How you access and leave the ship.
Various Sewers - How the wooden bridges function.
The way yellow lanterns give off light is also slightly improved, although that might be tricky to capture with a screenshot since it's the "motion" itself of the sprite that makes it different.
The Ravaged Booty has the most obvious change, even without comparison.
Whenever you say "next beta," I instantly go "Oh, new beta dropping this month?"
ReplyDelete...I do not know why.
Keep up the good work and it sounds like some interesting changes.
The game shouldn't be called "Legend of Queen Opala"
ReplyDeleteWow, getting your panties in a twist over the game title ob like every 2nd update. Whats the big deal and why does it even bug you that much?
DeleteThis comment has been removed by the author.
Delete