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All the maps for the new location is finished and explorable at this point, although there are still missing enemies, along with the usual suspects, such as treasure chests, goodies, etc.
The place has also changed so much from the initial concept it can no longer be called a temple, with the current name that might end up the finalized version being "Azastral's Forge".
Then we have a sidequest related to the meteor you can encounter outside of Odidania I've prepared enough to start implementing, so it'd be nice to have that included in the next beta too.
And to end this week, do you remember several months ago I mentioned I was thinking about changing how portraits/emoticons are displayed in the future before the full game is done?
It would be a lot of work, but I did create two samples to showcase how it'd look.
The update would also give me a lot more freedom on what I can do with it.
Anyhoo, I'll be back again next Tuesday!
Honestly, I quite like the updated version but I also understand (and realize) it'd be a challenge to implement at the moment.
ReplyDeleteToo bad about no beta but ah well. Nothing to do about it.
Nice bro! Wow
ReplyDelete