Tuesday, October 13, 2020

Legend of Queen Opala: Origin - Week 42 / 2020

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A rare Tuesday update has appeared! Reading is super effective!!

It has been a pretty good week, I'd say! I extended the first sequence of the tavern CG Scene as I suspected I would during the last update, and I also finished the alternative way it can play out, so that one is finally done and I'm currenly working on the sail voyage to the Frozen Continent.

And for those of your who have upgraded the Castle Warrengard garden, remember that inaccessable cottage? It's now possible to enter it and turn it into a photo studio with the intention of being able to repeat photoshoots and the possibility to add more girls to it, maybe even make it a source of income?

Although, for now, that's all for this week and I'll see you again next Tuesday!

Tuesday, October 6, 2020

Legend of Queen Opala: Origin - Week 41 / 2020

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A wise man once said "..."
Truly, something we can all live by.

Joking aside, this entire week has been spent on working on that tavern CG Scene.
And yes, normally it would be completed now as I've finished writing it...buuuuuut, I have to write two different takes on the same scenario as the initial choice given to the player will have the basic theme play out about the same, but still different enough that I can't copy/paste any segments.
I may also change and extend some parts about it, so we'll see what the final verdict might be.

So with that short update, I'm heading back to work!

Tuesday, September 29, 2020

Legend of Queen Opala: Origin - Week 40 / 2020

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Time to tune in for another Tuesday update!

And while I got stuck on the whole painting thing a little longer than I'd like, with changing a few things with they are lined up in your castle, making large portraits interactable in the world and adding a couple of new ones, I also finished off the tavern cutscene at long last and has begun work on the CG Scene that takes place right after it.

Maybe to spoil a bit ahead of time, but there will also be another CG Scene on the sea voyage between the Beldorian Empire and the Frozen Continent that'll have the protagonist literally get in bed with a character who hasn't been "romanceable" before. (Still not Gabrielle, sorry!)

So ending on a mixed note of surely good and sour news, I'll sneakily take my leave!

Tuesday, September 22, 2020

Legend of Queen Opala: Origin - Week 39 / 2020

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"We're going to need a bigger update..."

Here we go again, folks! All the graphical layers (besides the Frozen Continent worldmap) has been finished and several more music tracks have been implemented to cover the new continent and future content like Festival Island and the return of arena fights, which is actually what the locked Titles sub-menu has been all about since the first episode...
Goes to show how far ahead I plan sometimes. x3

I've also updated Castle Warrengard so the long hallway on the second floor where the bar is located will now display the paintings you've collected, although unlike the portraits in your private quarters, each painting is tied to a specific one and will automatically show up on the wall once you've collected the right one.
Next up, I'll be attempting to head back into the heavy stuff and continue the story, along with finally finish off that special tavern challenge between Gabrielle and Bal'Rana!

See ya next week!

Tuesday, September 15, 2020

Legend of Queen Opala: Origin - Week 38 / 2020

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Oih! It's bloody Tuesday, innit!?

Bellfrost Woods has been finished, woot! I'd say that makes about half the new continent filled with locations, with more to come, but they'll probably be added at a later date after the story has progressed more first and made the worldmap of that area available for exploration.
And I'm currently in the process of adding the additional graphical layers to all the new locations on the Frozen Continent, that's the part that adds the various darkness/lighting effects to the maps.
(Which was absent from LoQO and LoQO2 since I didn't know how to do it back then)

I've also gone back and updated several past graphical layers since they were outdated, vast majority of those involving either Magihounds, Beldorian Knights or both since their looks and sprites has been improved over the years.

And with that...we aim for next week, beam me up Scotty!

Tuesday, September 8, 2020

Legend of Queen Opala: Origin - Week 37 / 2020

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How about that, it's another Tuesday!

Bellfrost Woods is almost complete, I wouldn't say it's big but forest maps tend to take longer to make than other layouts since most of the areas are used up by trees that doesn't use much space and need to be placed in large quantities to make up a forest...altough the location will have a hot spring, so there is always that!

I've also worked a bit more on the Odidania tavern scene before the sea voyage and completed the journal so everyone listed now have character previews, along with being in the same artstyle.

And I think that's about it for this week, so onto the next one!

Tuesday, September 1, 2020

Legend of Queen Opala: Origin - Week 36 / 2020

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Another week of updates, coming at you hot and heavy!

Continuing where we left off last Tuesday, I've done more work on the Frozen Continent worldmap, overhauling the capital of Luminessa with some new assets to make it stand out a bit more and currently working on a location called Bellfrost Woods after also having added one named the Celestial Gate. (Although final name is pending and may change)

The event taking place in Odidania with the unfinished CG Scene I talked about earlier will also unlock two new costumes, one for each of the two characters clashing tits over a disagreement.
Available for Bal'Rana and Gabrielle, let's call the outfits...Feline Fellatio and Cockwoman. ;)

So with that, I'll be diving back into work and reappear next week as always!