And now I'm here to report the Bad Endings for Osira are completed and in the game!
Like pretty much all scenes in the game, I wanted to go the route you can't lock yourself out of a Bad Ending, no matter if you're good or bad...but always there, waiting and ready to be triggered if you do the right things.
*Queue Evil Laugh*
It'll be the same for Opala and Farah.
The game will be reset to a point before the final boss after you beat the game, like so many RPG's do, so I was thinking after watching the Bad Endings when you beat the game, it'll revert to a time right before you started on the path, but still giving you credit for whatever Bad Ending you've already triggered.
That way you don't need to feel bad if you think the ending is too evil...
Or you can go through with it again!
*Queue Evil Laugh and Bad Coughing*