Tuesday, February 24, 2015

Legend of Queen Opala: Origin - Voice of Laquadia

Tuesday update!
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Drillings still going on, making it...hmm, 8 weeks in a row, I think?
That single appartment they've been going at for two weeks now must look like a swiss cheese, I can't even phantom what requires so much drilling, it's like if they're replacing replacements for the replaced replacements they had to replace!

So mentally I'm still out of it in something best described as an art/writer's block.
But of course, I've still done some work over the week, mostly focusing on arranging lines for the remaining characters and sending them out to be recorded, I'm actually rather surprised how much it turned out to be!

To put it in perspective, LoQOII had in total around 250 recorded lines in the entire game combined, LoQO: Origin - Episode 1 alone seems to end up with around 300 voiced lines, so...yeah.

And following the theme of voices, I'm presenting Laquadia's voice with a line from the game!
Enjoy and listen to the sample by downloading it from right here!

That's all for this week, see you against next time!

Tuesday, February 17, 2015

Legend of Queen Opala: Origin - Update

Tuesday update, it's like a weekly streak!
Support me and production of the LoQO games at - Patreon

This week hasn't really been that great, but it's still better than the previous one.
Just when I thought it was over with a few days of silence, the drillings started again today.
But I've set some "things" in motion, my working conditions should be improved within a week or two, so I can finally get my head back into the game and finish off LoQO: Origin - Episode 1.

While I got a lot less done than I'd like, I've still managed to put some work in the game by adding the animal catching from LoQOII, along with updating conversations with all of Laquadia's voiced lines, so both of those will be available in the next beta, whenever that hits!

Last, but certainly not least, production on the Beastman Mode has also begun and is under way!
So, yeah...I guess I'll see you again next week! :D

Tuesday, February 10, 2015

Legend of Queen Opala: Origin - Update

Tuesday update, just as suspected!
Support me and production of the LoQO games at - Patreon

So, this has been a rather unbalanced week.

The construction work I've been whining about in the past is still going on, which makes it six weeks in a row I've been unable to sleep properly, even with ear-protections for the noise...and six weeks of no sleep, overdosing on coffee with up to 4-5 cups a day to just stay awake, and working on my game seven days a week...has probably not by a lot of surprise taken a toll on my health and made me completely exhausted, to the point I have trouble writing and remembering words.

Still, I feel better today than I did last Friday, so I'm pretty positive I'll feel healthy enough to go back to development soon, maybe I should allow myself to take weekends off from now on. x3

But not all is doom and gloom! I still got to add some stuff to the game before exhaustion kicked in and I've also been doing some indirect work related to the game in the meantime.
I can also announce the artist for the "beastman edition" of the game will be a familiar face for anyone who played the previous two games.

The artist who did all the scenes for LoQO and the Western Edition for LoQOII will be back, and beastman edition will also offer players to select between a horseman, a bullman and a wolfman once it's added! More species might be added down the road, but for now, those three will do!

Though it'll not be added until a later beta, or for people without access, until episode 2.

I think that'll summon up this week, hopefully I'll have far more cheerful information next week!

Tuesday, February 3, 2015

Legend of Queen Opala: Origin - Update

Tuesday update, right on the date!
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So this is going to be a very light update since basically the only thing I've been working on this past week with the game is the story, and that can't really be described in great detail without spoiling anything... x3

But the last full scene for episode 1 has been added, and I took time on that so people can get a hint on how long these things tend to take, since it's easy to guess...all in all, that one was three days of work, 14 hours in total.

Pretty much only around three "cutscenes" remain for the game, along with two mini-scenes, then I'll devote the remaining time on adding additional content before the release, such as sidequests!

Sadly, that's all for this week!

Tuesday, January 27, 2015

Legend of Queen Opala: Origin - Val'Toras

Tuesday update, right on schedule!
Support me and production of the LoQO games at - Patreon

So it looks like the drillings have finally stopped, since I haven't heard any of that for the past two days...yay! Like, really yay!
Along with that, beta v0.07 was released over the weekend with production going along smoothly, the release of LoQO: Origin - Episode 1 may be within reach for February/March, taking into account the two weeks without sleep I had to endure.

Also introducing a new baddie is one of the seven warlords who rule parts of the Land of Savages, and one who'll show up in LoQO: Origin - Episode 1.
He is the leader of the Val'Toras species, they're basically the LoQO universe's answer to bullmen, like Ra'Tiki and the Neifu Tribe are to catgirls.
The Val'Toras consider themselves being a pure breed species while minotaurs are viewed as the lesser "branch" with too much outside breeding watering down the generations.

Without spoiling too much, I can at least say his loyality lies with Osira...dum-dum-duuuum!
Other than that, all voiced lines for Laquadia has been recorded with the other characters soon to follow as well.

Aaaand that'll be all for this week!

Tuesday, January 20, 2015

Legend of Queen Opala: Origin - Update

Tuesday update, yes, it really is one of those again!
Support me and production of the LoQO games at - Patreon

Oih, tired developer is very tired...
I really wish they would be more considered about the residents in the appartment and do all the incredibly loud drillings the four hours after 12AM, rather than the four hours before it...
The ear protectors I bought does help make the noise more manageable, even if that makes me sleep bad for other reasons, but nothing four cups of coffee stacked in a row doesn't fix.

So yeah, even in zombie mode, I feel rather confident the next beta will be released this weekend.
It'll add more story, more tradings cards, more unlockable illustrations, one new mini-scene, one mini-game for Gabrielle, add Ra'Tiki to your party/camp AND make Master Hen'Tai show up!
Oh, and it'll also add a couple of new areas to previously seen locations as well!

Aaaand that'll be all for this week!

Tuesday, January 13, 2015

Legend of Queen Opala: Origin - Osira

Tuesday update, one week after the other!
Support me and production of the LoQO games at - Patreon

In the last poll, it was asked...no wait, there was no poll this time! How about that!

If nothing else, the weekly polls will make a return once the first episode of LoQO: Origin is released, hopefully next month, when a fresh new batch of poll ideas will be possible.

But in the meantime, why not have a look and enjoy Osira's battlepose?

She is the evil sister of Queen Opala, and will return with a new, strong allied on her side in search for power and with the intention to settle a thing, haunting her from the past...

So, what is new for this week?
Not really that much, they're doing very loud appartment repairs which have left me with basically no sleep for the last five days, with the exception of the weekend, and it would be really unwise to do game work that requires absolute concentration when you're a train-wreck.

But I've still done "something", of course! Like changing how text shows up during the scenes, adding more trading cards, along with a few minor tweaks like making the toggle button for Sprinting Mode easier and more accurate.

I also believe the next beta version will hit during the weekend, next week.
Aiming for this one would be a little too optimistic, since I don't know if I'll get to sleep.

And that'll be all for this week!