In the last poll, I asked which game seems to have the best looking emoticons from what you've seen so far, with 1286
votes gathered this time around!
Legend of Queen Opala: Origin
Won by 87%, being 1127 of the votes.
Legend of Queen Opala
Came second, 6% of the 83 votes.
Legend of Queen Opala II
Lost by 5%, being 76 of the votes.
This pretty much proof there was really no contest. xD
Sadly, no artwork to share with you this week...and no boobs, shame on me!
Then what is new with the game development, you might ask? Well, the Art Gallery has been tweeked and finished, all episode 1 locations have now been added to the game and Illumi is fully implemented! So, now it comes down to adding all the optional art, trading cards and finishing the rest of the story for episode 1 before my focus will shift on adding side-quests and other bonus stuff on the side, before launch. :3
I'm also thinking if I should hold back trophies for a later episode, as they are quite tricky.
The only way to add or edit new trophies into to the game, is to force everyone to delete their current trophy list, which wouldn't be much fun, but at the same time, it's impossible for me to predict at this day exactly what the rest of the game will contain two years from now, and what related trophies it should have.
But on a positive note, I may be changing up the blacksmith system from LoQOII for this one.
Make it far deeper and more polished with added options, which would let you not only craft gear, but also permanently improving weapons/armor and even brew potions etc.
In short, and in theory, the starting weapon could end up becoming more powerful than the last unlockable weapon if you abuse the system to your advantage. x3
And of course...it would fix all the annoying bugs from the old blacksmith system, like how dismantling is actually costing money when it's supposed to give you some. >>;
And to round things up...
Expect the next beta to be available this weekend, or during the next week at latest!
That's all for this week!