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Thanks for all the support you guys gave me after the previous update, I appreciate it! :D
So, since last week I've been patching up a few minor issues in the game, added a little hard-to-miss secret, but spent most of the time with working on the gallery unlock mechanic I've been mentioning in the past and which the "Boss Gem" will be used for.
A preview of how it'll look is added below, but remember it's a work in progress and not final, so it may change in some ways with how it looks and what'll cost x amounts of Boss Gems.
Now, let me take a moment to explain how it'll all work!
Considering how some scenes have different outcomes and all variations might not be possible to unlock in a single playthrough, then add all the different CG styles you can choose, that would make for a LOT of playthroughs if you wish to unlock everything the game has to offer.
However, with this gallery mechanic, every scene you have come across in any version will become available for purchase in all the styles, Boss Gems will also be renamed and become more easier to obtain so you can get more of them in a single playthrough.
This way, it'll be up to you as a player if you want to play through the game multiple times because you enjoy the experience, or you can speed up you process by saving up Boss Gems and unlock already seen sequences in the gallery!
And no, Boss Gem's will not be available seperately as microtransactions... ;)
So yeah, see you guys again next week as always!