Tuesday, September 17, 2019

Legend of Queen Opala: Origin - Week 38 / 2019

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Even earlier Tuesday update, rub-a-dub-nub!

Expanding upon the Dream Weaver thing I mentioned last week, I decided to bring a bunch of threads together and make him a character you'll encounter in a new desert location called "Hermit's Retreat". It's not a secret location, so it'll automatically show up on your map and he'll give you a sidequest that properly rewards you with the Mirror of Memories (the one you use to access the Hall of Memories), along with his services as a Dream Weaver.
He's also going to be the grandfather of the female blacksmith you obtain for Castle Warrengard through the story after the Blackgard Stronghold arc, a character currently just being a generic, male NPC but should hopefully have the default battlepose ready and be more fleshed out by next week.

On the subject of the blacksmith, this will be a kind of a Suikoden and/or Skies of Arcadia deal for those of you who have played it, where you will be able to recruit certain unique store NPC's to have them move into your citadel and open up shop instead.
That mechanic will likely not make it into episode 3 I'm afraid, although its a feature on the way!

Update: I finally added a few more figurines in the webstore!

And with that, I'm out for today!

Tuesday, September 10, 2019

Legend of Queen Opala: Origin - Week 37 / 2019

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Early Tuesday update, nub-nub!

While all the remaining CG Scenes got their art style variations done for last Tuesday, this week I also made sure to finish the replayable memories and Art Gallery while updating everything to include the latest illustrations that are done for the International Edition.
Other fixes involves minor bugs corrected, worldmap overview finalized, making sure the proper outfit is always displayed for the protagonist during cutscenes and adding a few more details to the Imperial Castle after the siege.

The (in)famous Kythe CG Scene will also be removed and no longer serve as a roadblock to get her scene with the protagonist, instead, the change will mark the beginning of a solution to make even exploring mundane loot spots a part of unlocking new CG Scenes.
The "Dream Weaver", a form of blacksmith who can craft mystical keys that unlock new "memories" with different magical essences you can find in the world, letting you get additional CG Scenes that you decide yourself if they should be canon you didn't see with your own eyes, a vision of something that never came to pass, or something in-between.
Kythie's scene will be the first, but more are certainly planned with various characters.
(Although, no new scenes will be done in time before the release of episode 3)

And with that, we're done for week!

Tuesday, September 3, 2019

Legend of Queen Opala: Origin - Week 36 / 2019

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It was close, but the last beta for episode 3 did indeed got released on Saturday!

Everything done up to that point was prepping the game for the distribution, and after that I've continued my work to finalize the episode for public release, fixing and tweaking stuff as I go along.
Latest fixes being a blacksmith added to Castle Warrengard after the Black Stronghold arc, Bal'Rana's presence at The Ravage Booty changing the dialogue related to her "shop" since it no longer has any purpose after being replaced with the Hall of Memories.
And lastly, the remaining CG Scenes now have all art style variations done and displayed properly.
(Not including International Edition as it'll likely miss out on being included for episode 3)

So, stay tuned for the next Tuesday update, y'all!

Tuesday, August 27, 2019

Legend of Queen Opala: Origin - Week 35 / 2019

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Oookay, that week just vaporized into oblivion!

Well, thankfully I got stuff done, despite the time flying by! I believe all the cutscenes are wrapped up in Darkthorn Keep and the final one to conclude episode 3 and later bridge into episode 4 is done as well, although certainly done last minute today as I had another, longer cutscene in mind that I spent several days working on, yet ended up on the cutting floor and got replaced as it felt like it'd be too much information all at once...and a bit meaningless, since the main points it'd bring up will be the focus of where the story is heading next anyway.

Soooo! Guess the next beta will be out on Saturday, aye!? :D
And with that, I'll get back to work and see how much more I can patch together before then!

Tuesday, August 20, 2019

Legend of Queen Opala: Origin - Week 34 / 2019

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It was getting pretty ding darn close, but I did a goodie!

Aaaaand to expand upon that nonsensical sentance, I meant I finally finished that climactic ending to episode 3 the other day with all dialogue, movement patterns and emoticons done! Although I'll likely double-check it once or twice before I roll out the final version.
With that out of the way, I'm currently extending another cutscene in Darkthorn Keep while adding a mini-boss to it, and also planning two more, small cutscenes taking place right after the last arc of episode 3 to wrap things up nicely.

I'm confident I'll be releasing the last beta this month, but the official release of episode 3 have to wait just a liiiiittle bit longer to ensure everything is done and polished.

So, that means I'll see you again next week as always!

Tuesday, August 13, 2019

Legend of Queen Opala: Origin - Week 33 / 2019

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Time for your weekly dose of updateroids!

I'm still hard at work on the same cutscene I mentioned last week, and I think now after doing a practice run by myself, that it's the longest one I've done so far across all three games! Surprisingly enough, I also feel like I've managed to compile and resolve years worth of unanswered questions and mysteries into a single cutscene without making it feel clustered or rushed.
It doesn't clear up everything of course, and adds a few twists on its own, but it does deal with a lot of topics that has been lurking in the plot, both obvious and not so obvious points!

So, I'm afraid that is pretty much all I can say for now, although I certainly hope to have it done by next Tuesday as it's quite exhausting to overclock your brain with all the details. x3

And with that, I'll indeed see you during the next update again!

Tuesday, August 6, 2019

Legend of Queen Opala: Origin - Emoticon 26

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Aaaaand here we have a preview of the normal expression from Lynevere's emoticon set! So if people felt on the fence about her western appearance, here is an anime take on borderline GILF goodness!

Game production has been going really well this week too, I'm currently deep into the last cutscene of the Darkthorn Keep arc that'll have more lore than what you can shake TWO sticks at! Zweibelle history, Laquadia backstory, Francesca revelation and even more!
I've also gone back to several cutscenes across the game to help focus the narrative and replace a few dialogues that made sense in the past, but not so much anymore as the story changed and developed.
Most notably the dialogue between Zweibelle and Crayden, along with the old cutscene in Crimson Forest when the Tiki Tribe elder speaks of the Hikari Artifact and the "rules" about divines.

So with that, back to work for me and I'll see you next week!